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THE CREW MOTORFEST
DETAILS
Platform : PC, Xbox and PlayStation
Role : Level Designer
Engine : In-house engine
Official page : https://www.ubisoft.com/en-us/game/the-crew/motorfest
MY ROLE
As a Level Designer, I have been in charge of adpating real areas from Oah'u in Hawaii into the game : Cities (Haleiwa), mountain ranges and volcanos, beaches and plains... in an open world driving game.
I also worked closely with the World and the Level Art Team to ensure a consistent, flexible and adapted framework to accomodate any type of content.
In addition to that, I contributed to create and implement content in this world such as events (race, multiplayer challenges...) and side content such as photo quests.
GALLERY
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