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Level & Game Designer
Warhammer : Vermintide 2
Chaos Wastes
DETAILS
Role : Level Designer
Engine : Stingray
Platform : PC, Xbox One and PS4
Official page : https://www.vermintide.com/chaoswastes
MY ROLE
This project is a co-development with Fatshark. I joined the team few months before the release.
I was assigned to ensure the stability of the levels by checking different aspects :
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The placement and the amount of spawners for enemies, pickups and other dynamical objects
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The quality of the navigation mesh and geometries
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The set up for the environment and lighting generation
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The pacing and difficulty in collaboration with QA and Combat Design
GALLERY

Holsehers_Tower_Slaanesh

The_Forbidden_Trail_Nurgle

Cinder_Peak_Khorne

Holsehers_Tower_Slaanesh
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